Riot Visual Designers seek to craft the best player experiences through their knowledge of design systems, graphic design, interactivity, layout, typography, color theory and illustration. Designers collaborate with cross disciplinary teams and act as both artistic and design problem solvers. They understand players and ask questions about the what, who and how when solving for an interface or communication challenge.
The role of Visual Design / UI Artist on the Motivations Art & Design Team is responsible for the ideation, development and production of game UI experiences for League of Legends PC both in League’s PC Client and game. Scope of responsibilities covers working with UX designers, product and engineers to bring interactive experiences to life and to players through world class design specifications. Working within the League of Legends style and brand, maintaining robust libraries, and working with assets, illustrated artwork, and iconography are key to success on League.
Responsibilities:
- Develop UI solutions for League with a strong understanding of systems design, UI style, layout, color, value and interaction
- Collaborate with UX, Product, Motion Graphics, and occasionally external vendors, to develop experiences in League both in-game and around-game
- Understand and work within the RiotUI Engine and tooling to implement designs with the engineering team
- Able to identify and solve issues impacting the quality of work
- Assist the Art and Design leads with maintaining the quality bar for Visual Design
- Work within a wide range of styles in Event spaces
- Experiment and with and evolve League’s existing style
- Maintain source work and manage libraries for future development
Required Qualifications
- 5+ years of experience in the gaming or entertainment-related industry
- Portfolio that demonstrates visual taste of contemporary graphic design and strong artistic style
- Strong sense of composition, color, value and 2D art fundamentals
- Experience in architecting and extending new UI visual styles
- Understand Visual Design best practices and use them to inform design decisions
- Proficiency in Figma and Photoshop
Desired Qualifications
- Experience working with Unreal Engine, Unity, or any relevant game engine
- Experience working with external vendors on Motion and/or UI Illustration projects
- Experience in a secondary area such as motion graphics, illustration, animation, or modeling
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!
Our Perks:
Riot has a focus on work/life balance, shown by our open paid time off policy, in addition to other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner and children, and a 401k with company match. Check out our benefits pages for more information.
Riot Games fosters a player and workplace experience that values teamwork embodied by the Summoner's Code and Community Code. Our culture embraces differences as a strength, and our values are the guiding principles for how we approach work. We are committed to putting diversity and inclusion (D&I) at the center of everything we do, and promoting a fair and collaborative culture where Rioters treat one another with dignity and respect. We encourage you to read more about our value of thriving together and our ongoing work to build the most inclusive company in Gaming.